Revision Difference
Player:SetPlayerColor#512438
<function name="SetPlayerColor" parent="Player" type="classfunc">⤶
<description>Sets the player model's color. The part of the model that is colored is determined by the model itself, and is different for each model.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="Color" type="Vector">This is the color to be set. The format is Vector(r,g,b), and each color should be between 0 and 1.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>When a player spawns their color will be red.</description>⤶
<code>⤶
function GM:PlayerSpawn( ply )⤶
ply:SetPlayerColor( Vector(1,0,0) )⤶
end⤶
</code>⤶
⤶
</example>⤶
⤶
⤶
<example>⤶
<description>A function you could use to set the player's color to a <page>Global.Color</page> rather than a <page>Vector</page></description>⤶
<code>⤶
local function SetColor( ply, color )⤶
ply:SetPlayerColor( Vector( color.r / 255, color.g / 255, color.b / 255 ) )⤶
end⤶
</code>⤶
⤶
</example>