Revision Difference
Player:UniqueID#512592
<function name="UniqueID" parent="Player" type="classfunc">⤶
<description>⤶
<warning>**This function has collisions,** where more than one player has the same UniqueID. It is **highly** recommended to use <page>Player:AccountID</page>, <page>Player:SteamID</page> or <page>Player:SteamID64</page> instead, which are guaranteed to be unique to each player.</warning>⤶
⤶
Returns a 32 bit integer that remains constant for a player across joins/leaves and across different servers. This can be used when a string is inappropriate - e.g. in a database primary key.⤶
⤶
<note>In Singleplayer, this function will always return 1.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="number">The player's Unique ID</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Gets the Unique ID of a player.</description>⤶
<code>Entity( 1 ):UniqueID()</code>⤶
<output>Something like 1592073762</output>⤶
⤶
</example>⤶
⤶
⤶
<example>⤶
<description>Functional equivalent of this function.</description>⤶
<code>⤶
local ply = Entity( 1 )⤶
local uniqueid = util.CRC( "gm_" .. ply:SteamID() .. "_gm" )⤶
print( uniqueid )⤶
</code>⤶
<output>Something like 1592073762</output>⤶
⤶
</example>