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ProjectedTexture:SetOrthographic#512984

<function name="SetOrthographic" parent="ProjectedTexture" type="classfunc">⤶ <description>⤶ Changes the current projected texture between orthographic and perspective projection.⤶ ⤶ You must call <page>ProjectedTexture:Update</page> after using this function for it to take effect.⤶ </description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="orthographic" type="boolean">When false, all other arguments are ignored and the texture is reset to perspective projection.</arg>⤶ <arg name="left" type="number">The amount of units left from the projected texture&#x27;s origin to project.</arg>⤶ <arg name="top" type="number">The amount of units upwards from the projected texture&#x27;s origin to project.</arg>⤶ <arg name="right" type="number">The amount of units right from the projected texture&#x27;s origin to project.</arg>⤶ <arg name="bottom" type="number">The amount of units downwards from the projected texture&#x27;s origin to project.</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Set the projected texture back to perspective projection.</description>⤶ <code>⤶ ProjectedTexture:SetOrthographic( false )⤶ ProjectedTexture:Update()⤶ </code>⤶ ⤶ </example>