Revision Difference
SANDBOX:SpawnMenuOpen#552961
<function name="SpawnMenuOpen" parent="SANDBOX" type="hook">
<ishook>yes</ishook>⤶
<description>
Called when spawnmenu is trying to be opened.
<note>Hiding the spawnmenu will not stop people from being able to use the various console commands to spawn in items, etc. See GM:PlayerSpawn* hooks for blocking actual spawning.</note>
</description>
<realm>Client</realm>
<predicted>No</predicted>⤶
<rets>
<ret name="" type="boolean">Return false to dissallow opening the spawnmenu</ret>
</rets>
</function>
<example>
<description>Only allow the people you want to open the spawn menu.</description>
<code>
local allowed = {
["STEAM_0:0:00000000"] = true,
["STEAM_0:0:10000000"] = true
}
hook.Add( "SpawnMenuOpen", "SpawnMenuWhitelist", function()
if ( !allowed[ LocalPlayer():SteamID() ] ) then
return false
end
end )
</code>
</example>
<example>
<description>Disables and collapses the default customizable spawnlists node.</description>
<code>
hook.Add( "SpawnMenuOpen", "SpawnMenuHide", function()
g_SpawnMenu.CustomizableSpawnlistNode:SetExpanded( false )
g_SpawnMenu.CustomizableSpawnlistNode:SetEnabled( false )
g_SpawnMenu.CustomizableSpawnlistNode.SMContentPanel:SwitchPanel()
end )
</code>
</example>