Revision Difference
Shaders/g_bokehblur#512901
<cat>shader</cat>⤶
<shader>⤶
<description>A bokeh blur shader which applies screen blur depending on distance.</description>⤶
<parameters>{{ShaderParameter|IMaterial|depthtext|The depth texture, usually should be "_rt_FullFrameFB"</parameters>⤶
⤶
</shader>⤶
⤶
⤶
{{ShaderParameter|number|focus|The focus distance?}}⤶
{{ShaderParameter|number|focusradius|The focus radius?}}⤶
{{ShaderParameter|number|size|The strength of the blur}}⤶
}}