Revision Difference
Shaders/g_sky#520122
<cat>shader</cat>
<title>g_sky</title>⤶
<shader>
<description>This shader was especially designed to be used with maps, in particular the cube maps(up, down, front, back, left, right), they allow to modify the ambiance of a map.</description>
<parameters>
<item name="bottomcolor" type="Vector">The top bottom of the texture(used for gradient)</item>
<item name="duskcolor" type="Vector">The dusk color</item>
<item name="duskscale" type="number">The scale of the dusk</item>
<item name="duskintensity" type="number">The intensity of the dusk</item>
<item name="fadebias" type="number">The fade bias</item>
<item name="hdrscale" type="number">The HDR scale</item>
<item name="suncolor" type="Vector">The color of the sun</item>
<item name="sunnormal" type="Vector">The normal of the sun</item>
<item name="sunsize" type="number">The size of the sun</item>
<item name="topcolor" type="Vector">The top color of the texture(used for gradient)</item>
</parameters>
</shader>