Garry's Mod Wiki

Revision Difference

Shaders/g_texturize#512892

<cat>shader</cat>⤶ <shader>⤶ <description>⤶ Replaces every pixel with a part of the texture set by $basetexture.⤶ The texture used must be power of 2 and be 8 times as high as wide in order to function.⤶ The shader replaces every pixel with a part of the texture depending on it's brightness.⤶ Dark areas will use the upper parts of the texture and brighter parts the lower parts of the texture.⤶ </description>⤶ <parameters>{{ShaderParameter|number|scalex|The size of the texturing on the x axis</parameters>⤶ ⤶ </shader>⤶ ⤶ ⤶ {{ShaderParameter|number|scaley|The size of the texturing on the y axis}}⤶ }}