Revision Difference
Structures/ToScreenData#527086
<cat>struct</cat>
<structure>
<realm>Client</realm>⤶
<description>Table returned by <page>Vector:ToScreen</page>.</description>
<fields>
<item name="x" type="number">The x coordinate on the players screen</item>
<item name="y" type="number">The y coordinate on the players screen</item>
<item name="visible" type="boolean">The coordinate is not behind the player. **This does not mean the coordinate is on the screen.** When this is false, it means that the coordinate would not be on the screen even if the player had a full 180 degree FOV.</item>
</fields>
</structure>