Revision Difference
Vector:DistToSqr#517975
<function name="DistToSqr" parent="Vector" type="classfunc">
<description>Returns the squared distance of 2 vectors, this is faster than <page>Vector:Distance</page> as calculating the square root is an expensive process.</description>
<realm>Shared</realm>
<args>
<arg name="otherVec" type="Vector">The vector to calculate the distance to.</arg>
</args>
<rets>
<ret name="" type="number">Squared distance to the vector</ret>
</rets>
</function>
<example>
<description>Checks if a player is within `dist` units of another player in the most efficient way possible.</description>
<code>
function PlayerWithinBounds(ply,otherPly, dist)
return ply:GetPos():DistToSqr(otherPly:GetPos()) &lt; (dist*dist)
return ply:GetPos():DistToSqr(otherPly:GetPos()) < (dist*dist)
-- This is computationally faster than:
-- ply:GetPos():Distance(otherPly:GetPos()) &lt; dist
-- ply:GetPos():Distance(otherPly:GetPos()) < dist
end
print(PlayerWithinBounds(Entity(1),Entity(2),500))
</code>
<output>true</output>
</example>