Revision Difference
WEAPON:Deploy#512125
<function name="Deploy" parent="WEAPON" type="hook">⤶
<ishook>yes</ishook>⤶
<description>⤶
Called when player has just switched to this weapon.⤶
⤶
<note>Due to this hook being predicted, it is not called clientside in singleplayer at all, and in multiplayer it will not be called clientside if the weapon is switched with <page>Player:SelectWeapon</page> or the "use" console command, however it will be called clientside with the default weapon selection menu and when using <page>CUserCmd:SelectWeapon</page></note>⤶
</description>⤶
<realm>Shared</realm>⤶
<predicted>Yes</predicted>⤶
<hidepredictionwarning>Disable automatic prediction warning</hidepredictionwarning>⤶
<rets>⤶
<ret name="" type="boolean">Return true to allow switching away from this weapon using lastinv command</ret>⤶
</rets>⤶
</function>⤶
⤶