Revision Difference
constraint.NoCollide#514428
<function name="NoCollide" parent="constraint" type="libraryfunc">⤶
<description>⤶
Creates an no-collide "constraint". Disables collision between two entities.⤶
<note>Does not work with players.</note>⤶
</description>⤶
<realm>Server</realm>⤶
<file line="917">lua/includes/modules/constraint.lua</file>⤶
<args>⤶
<arg name="Ent1" type="Entity">First entity.</arg>⤶
<arg name="Ent2" type="Entity">Second entity.</arg>⤶
<arg name="Bone1" type="number">Bone of first entity (0 for non-ragdolls).</arg>⤶
<arg name="Bone2" type="number">Bone of second entity (0 for non-ragdolls).</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="Entity">Constraint. Will return false if the constraint could not be created.</ret>⤶
</rets>⤶
</function>⤶
⤶