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constraint.NoCollide#514428

<function name="NoCollide" parent="constraint" type="libraryfunc">⤶ <description>⤶ Creates an no-collide "constraint". Disables collision between two entities.⤶ <note>Does not work with players.</note>⤶ </description>⤶ <realm>Server</realm>⤶ <file line="917">lua/includes/modules/constraint.lua</file>⤶ <args>⤶ <arg name="Ent1" type="Entity">First entity.</arg>⤶ <arg name="Ent2" type="Entity">Second entity.</arg>⤶ <arg name="Bone1" type="number">Bone of first entity (0 for non-ragdolls).</arg>⤶ <arg name="Bone2" type="number">Bone of second entity (0 for non-ragdolls).</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="Entity">Constraint. Will return false if the constraint could not be created.</ret>⤶ </rets>⤶ </function>⤶ ⤶