Revision Difference
constraint.NoCollide#514428
<function name="NoCollide" parent="constraint" type="libraryfunc">⤶
	<description>⤶
Creates an no-collide "constraint". Disables collision between two entities.⤶
<note>Does not work with players.</note>⤶
	</description>⤶
	<realm>Server</realm>⤶
	<file line="917">lua/includes/modules/constraint.lua</file>⤶
	<args>⤶
		<arg name="Ent1" type="Entity">First entity.</arg>⤶
		<arg name="Ent2" type="Entity">Second entity.</arg>⤶
		<arg name="Bone1" type="number">Bone of first entity (0 for non-ragdolls).</arg>⤶
		<arg name="Bone2" type="number">Bone of second entity (0 for non-ragdolls).</arg>⤶
	</args>⤶
	<rets>⤶
		<ret name="" type="Entity">Constraint. Will return false if the constraint could not be created.</ret>⤶
	</rets>⤶
</function>⤶
⤶
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