Revision Difference
constraint.NoCollide#551815
<function name="NoCollide" parent="constraint" type="libraryfunc">
<description>
Creates an no-collide "constraint". Disables collision between two entities.
<note>Does not work with players.</note>
</description>
<realm>Server</realm>
<file line="904-L946">lua/includes/modules/constraint.lua</file>
<file line="913-L954">lua/includes/modules/constraint.lua</file>
<args>
<arg name="Ent1" type="Entity">First entity.</arg>
<arg name="Ent2" type="Entity">Second entity.</arg>
<arg name="Bone1" type="number">Bone of first entity (0 for non-ragdolls).</arg>
<arg name="Bone2" type="number">Bone of second entity (0 for non-ragdolls).</arg>
</args>
<rets>
<ret name="" type="Entity">Constraint. Will return false if the constraint could not be created.</ret>
</rets>
</function>