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engine.ActiveGamemode#515615

<function name="ActiveGamemode" parent="engine" type="libraryfunc">⤶ <description>⤶ Returns the name of the currently running gamemode.⤶ ⤶ <bug issue="1988">This will return the incorrect gamemode name on the client if used too early.</bug>⤶ </description>⤶ <realm>Shared and Menu</realm>⤶ <rets>⤶ <ret name="" type="string">The active gamemode's name. This is the name of the gamemode's folder.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Prints out the name of the active gamemode.</description>⤶ <code>print( engine.ActiveGamemode() )</code>⤶ <outputfixedwidth>Fixed width</outputfixedwidth>⤶ <output>sandbox</output>⤶ ⤶ </example>