Revision Difference
file.Exists#562670
<function name="Exists" parent="file" type="libraryfunc">
<description>
Returns a boolean of whether the file or directory exists or not.
</description>⤶
Returns a boolean of whether the file or directory exists or not.
If you want to check for a directory, <page>file.IsDir</page> will be faster since it won't check for files. ⤶
</description>⤶
<realm>Shared and Menu</realm>
<args>
<arg name="name" type="string">The file or directory's name. ( You must include the file extension for files, for example "data.txt" )</arg>
<arg name="gamePath" type="string">The path to look for the files and directories in. See <page text="this list">File_Search_Paths</page> for a list of valid paths.</arg>
</args>
<rets>
<ret name="" type="boolean">Returns `true` if the file exists and `false` if it does not.</ret>
</rets>
</function>
<example>
<description>Prints whether the `data` folder exists in the base directory.</description>
<code>print( file.Exists( "data", "GAME" ) )</code>
<output>
```
true
```
</output>
</example>