Revision Difference
file.Size#528555
<function name="Size" parent="file" type="libraryfunc">
<description>Returns the file's size in bytes. If the file is not found, returns -1.</description>
<description>Returns the file's size in bytes. If the file is not found, returns `-1`.</description>
<realm>Shared and Menu</realm>
<args>
<arg name="fileName" type="string">The file's name.</arg>
<arg name="path" type="string">The path type.⤶
⤶
* "GAME" Structured like base folder (garrysmod/), searches all the mounted content (main folder, addons, mounted games etc)⤶
* "LUA" or "lsv" - All Lua folders (lua/) including gamesmodes and addons⤶
* "DATA" Data folder (garrysmod/data)⤶
* "MOD" Strictly the game folder (garrysmod/), ignores mounting.</arg>⤶
<arg name="gamePath" type="string">The path to look for the files and directories in. See <page text="this list">File_Search_Paths</page> for a list of valid paths.</arg>⤶
</args>
</function>
<example>
<description>Prints the size of `helloworld.txt`.</description>
<code>print( file.Size("helloworld.txt", "DATA") )</code>
<output>8</output>
⤶
</example></example>