Revision Difference
game.ConsoleCommand#527001
<function name="ConsoleCommand" parent="game" type="libraryfunc">
<description>
Runs a console command.
Make sure to add a newline ("\n") at the end of the command.
<warning>If you use data that were received from a client, you should avoid using this function because newline and semicolon (at least) allow the client to run arbitrary commands!
For safety, you are urged to prefer using <page>Global.RunConsoleCommand</page> in this case.</warning>
<warning>Command<page>game.ConsoleCommand()</page> NOT working(01.06.2020 19:57)</warning>⤶
</description>
<realm>Server</realm>
<args>
<arg name="stringCommand" type="string">String containing the command and arguments to be ran.</arg>
</args>
</function>
<example>
<description>Changes the gravity to 400 (default 600).</description>
<code>game.ConsoleCommand("sv_gravity 400\n")</code>
</example>