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game.ConsoleCommand#527001

<function name="ConsoleCommand" parent="game" type="libraryfunc"> <description> Runs a console command. Make sure to add a newline ("\n") at the end of the command. <warning>If you use data that were received from a client, you should avoid using this function because newline and semicolon (at least) allow the client to run arbitrary commands! For safety, you are urged to prefer using <page>Global.RunConsoleCommand</page> in this case.</warning> <warning>Command<page>game.ConsoleCommand()</page> NOT working(01.06.2020 19:57)</warning>⤶ </description> <realm>Server</realm> <args> <arg name="stringCommand" type="string">String containing the command and arguments to be ran.</arg> </args> </function> <example> <description>Changes the gravity to 400 (default 600).</description> <code>game.ConsoleCommand("sv_gravity 400\n")</code> </example>