Revision Difference
gameevent/hide_freezepanel#563315
<cat>gameevent</cat>
<title>hide_freezepanel</title>
<structure>
<realm>Menu and Client</realm>⤶
<realm>Client and Menu</realm>⤶
<description>
Called when the freeze cam is finished.
Example cause:
```
local ply = Entity( 1 )
ply:Spectate( OBS_MODE_FREEZECAM )
timer.Simple( 1, function()
ply:UnSpectate()
end )
```
</description>
</structure>
# Examples
<example>
<description>
This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.
</description>
<code>
gameevent.Listen( "hide_freezepanel" )
hook.Add( "hide_freezepanel", "hide_freezepanel_example", function( data )
// Called when the freeze cam is finished
end )
</code>
</example>