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gameevent/hide_freezepanel#563315

<cat>gameevent</cat> <title>hide_freezepanel</title> <structure> <realm>Menu and Client</realm>⤶ <realm>Client and Menu</realm>⤶ <description> Called when the freeze cam is finished. Example cause: ``` local ply = Entity( 1 ) ply:Spectate( OBS_MODE_FREEZECAM ) timer.Simple( 1, function() ply:UnSpectate() end ) ``` </description> </structure> # Examples <example> <description> This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed. </description> <code> gameevent.Listen( "hide_freezepanel" ) hook.Add( "hide_freezepanel", "hide_freezepanel_example", function( data ) // Called when the freeze cam is finished end ) </code> </example>