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hltv_message

<cat>gameevent</cat> <title>hltv_message</title> <structure> <realm>Client and Menu</realm> <description> Called when a message is sent with `tv_msg` </description> <fields> <item type="string" name="text">The Text.</item> </fields> </structure> # Examples <example> <description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description> <code> gameevent.Listen( "hltv_message" ) hook.Add( "hltv_message", "hltv_message_example", function( data ) local text = data.text -- The Text -- Called when a message is sent with tv_msg end ) </code> </example>