Revision Difference
gameevent/server_removeban#550956
<cat>gameevent</cat>
<title>server_removeban</title>
<structure>
<realm>Shared and Menu</realm>
<description>
Called when a Player is unbanned using the **removeid** or **removeip** command.
<note>
If the player was banned using **banip** was used the networkid will be an empty string.
If the player was banned using **banid** was used the ip will be an empty string.
</note>
</description>
<fields>
<item type="string" name="networkid">The <page text="SteamID">Player:SteamID</page> of the banned Player.</item>
<item type="string" name="ip">The <page text="IPAddress">Player:IPAddress</page> of the banned Player.</item>
<item type="string" name="by">The Person who unbanned the Player. Can be Console.</item>
</fields>
</structure>
# Examples
<example>
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>
<code>
gameevent.Listen( "server_removeban" )
hook.Add( "server_removeban", "server_removeban_example", function( data )
local entindex = data.entindex // The Entity:EntIndex() of the broken Prop.
local userid = data.userid // The UserID of the connected Player. Seems to be 0 every time.
local material = data.material // The Material index of the broken entity.
// Called when a func_break is broken by a player.
local id = data.networkid // Same as Player:SteamID()
local address = data.ip // Same as Player:IPAddress()
local by = data.by // The Person who banned the Player. Can be Console.
// Called when a Player is unbanned.
end )
</code>
</example>