Revision Difference
gameevent/show_freezepanel#560015
<cat>gameevent</cat>
<title>show_freezepanel</title>
<structure>
<realm>Menu and Client</realm>
<description>
Called when the freeze cam is started.
Example cause: <page text="Player:Spectate(OBS_MODE_FREEZECAM)">Player:Spectate</page>⤶
Example cause:⤶
```⤶
Player:Spectate(OBS_MODE_FREEZECAM)⤶
```⤶
</description>
<fields>
<item type="number" name="killer">The Index of the Entity that is being spectated or `0`</item>
</fields>
</structure>
# Examples
<example>
<description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description>
<code>
gameevent.Listen( "show_freezepanel" )
hook.Add( "show_freezepanel", "show_freezepanel_example", function( data )
local killer = data.killer // The Map name.
// Called when the freeze cam is started.
end )
</code>
</example>