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show_freezepanel

<cat>gameevent</cat> <title>show_freezepanel</title> <structure> <realm>Menu and Client</realm> <description> Called when the freeze cam is started. Example cause: ``` Player:Spectate(OBS_MODE_FREEZECAM) ``` </description> <fields> <item type="number" name="killer">The Index of the Entity that is being spectated or `0`</item> </fields> </structure> # Examples <example> <description>This is a basic template with the purpose of including all arguments / table variables to make it easily known which values can be accessed.</description> <code> gameevent.Listen( "show_freezepanel" ) hook.Add( "show_freezepanel", "show_freezepanel_example", function( data ) local killer = data.killer // The Map name. // Called when the freeze cam is started. end ) </code> </example>