Revision Difference
halo.RenderedEntity#511653
<function name="RenderedEntity" parent="halo" type="libraryfunc">⤶
<description>⤶
Returns the entity the halo library is currently rendering the halo for.⤶
⤶
The main purpose of this function is to be used in <page>ENTITY:Draw</page> in order not to draw certain parts of the entity when the halo is being rendered, so there's no halo around unwanted entity parts, such as lasers, 3D2D displays, etc.⤶
</description>⤶
<realm>Client</realm>⤶
<rets>⤶
<ret name="" type="Entity">If set, the currently rendered entity by the halo library.</ret>⤶
</rets>⤶
</function>⤶
⤶