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hook.GetTable#528309

<function name="GetTable" parent="hook" type="libraryfunc"> <description>Returns a list of all the hooks registered with <page>hook.Add</page>.</description> <realm>Shared and Menu</realm> <file line="15">lua/includes/modules/hook.lua</file> <rets> <ret name="" type="table">A table of tables. See below for output example.</ret> </rets> </function> <example> <description>Example of output table structure.</description> <code>PrintTable( hook.GetTable() )</code> <outputfixedwidth>Fixed width</outputfixedwidth>⤶ <output> ```⤶ EntityNetworkedVarChanged: NetworkedVars = function: 0x1098ef38 EntityRemoved: DoDieFunction = function: 0x253b2650 nocollide_fix = function: 0x3f934a90 InitPostEntity: PersistenceInit = function: 0x02b6e2c0 LoadGModSave: LoadGModSave = function: 0x1098a680 OnEntityCreated: map_sethelinpcnode = function: 0x3ffe3568 OnViewModelChanged: Entity [40][gmod_hands] = function: 0x403478a0 PersistenceLoad: PersistenceLoad = function: 0x10961cd0 PersistenceSave: PersistenceSave = function: 0x253d8f08 PlayerInitialSpawn: PlayerAuthSpawn = function: 0x02b63398 PlayerTick: TickWidgets = function: 0x10986c40 PostDrawEffects: RenderWidgets = function: 0x10979af8 ShutDown: SavePersistenceOnShutdown = function: 0x10950c18 ```⤶ </output> </example>