Revision Difference
input.SetCursorPos#525252
<function name="SetCursorPos" parent="input" type="libraryfunc">
<description>Sets the cursor's position on the screen, relative to the topleft corner of the window</description>
<realm>Client and Menu</realm>
<args>
<arg name="mouseX" type="number">X coordinate for mouse position</arg>
<arg name="mouseY" type="number">Y coordinate for mouse position</arg>
</args>
</function>
<example>
<description>Makes the user's cursor circle their screen</description>
<code>
hook.Add( 'HUDPaint', 'CircleScreen', function()
input.SetCursorPos( ScrW()/2+math.sin(CurTime())*ScrW()/2, ScrH()/2+math.cos(CurTime())*ScrH()/2 )
input.SetCursorPos( ScrW() / 2 + math.sin(CurTime()) * ScrW() / 2, ScrH() / 2 + math.cos(CurTime()) * ScrH() / 2 )
end)
</code>
</example>