Revision Difference
net.WriteData#546554
<function name="WriteData" parent="net" type="libraryfunc">
<description>Writes a chunk of binary data to the message.</description>
<realm>Shared</realm>
<args>
<arg name="binaryData" type="string">The binary data to be sent.</arg>
<arg name="length" type="number" default="#binaryData">The length of the binary data to be sent, in bytes.</arg>
</args>
</function>
⤶
⤶
⤶
<example>⤶
<description>Sends a message to the server without using WriteString</description>⤶
<code>⤶
-- Client⤶
local message = "This is a cool message"⤶
local compressed_message = util.Compress( message )⤶
local bytes_amount = #compressed_message⤶
⤶
net.Start( "SendMessage" )⤶
net.WriteUInt( bytes_amount, 16 ) -- Writes the amount of bytes we have. Needed to read the data⤶
net.WriteData( compressed_message, bytes_amount ) -- Writes the datas⤶
net.SendToServer()⤶
⤶
-- Server⤶
util.AddNetworkString("SendMessage")⤶
⤶
net.Receive("SendMessage", function( len,ply )⤶
⤶
local bytes_amount = net.ReadUInt( 16 ) -- Gets back the amount of bytes our data has⤶
local compressed_message = net.ReadData( bytes_amount ) -- Gets back our compressed message⤶
local message = util.Decompress( compressed_message ) -- Decompresses our message⤶
⤶
print( message )⤶
⤶
end)⤶
</code>⤶
<output>"This is a cool message"</output>⤶
</example>