Revision Difference
net.WriteTable#510721
<function name="WriteTable" parent="net" type="libraryfunc">⤶
<description>⤶
Appends a table to the current net message. Adds 16 extra bits per key/value pair so you're better off writing each individual key/value as the exact type if possible.⤶
⤶
<warning>All net messages have a 64kb buffer. This function will not check or error when that buffer is overflown. You might want to consider using <page>util.TableToJSON</page> and <page>util.Compress</page> and send the resulting string in 60kb chunks, doing the opposite on the receiving end.</warning>⤶
</description>⤶
<realm>Shared</realm>⤶
<file line="101">lua/includes/extensions/net.lua</file>⤶
<args>⤶
<arg name="table" type="table">The table to be sent.

<warning>If the table contains a nil key the table may not be read correctly.

Not all objects can be sent over the network. Things like functions, <page>IMaterial</page>s, etc will cause errors when reading the table from a net message.</warning></arg>⤶
</args>⤶
</function>⤶
⤶