Revision Difference
render.AddBeam#561551
<function name="AddBeam" parent="render" type="libraryfunc">
<description>Adds a beam segment to the beam started by <page>render.StartBeam</page>.</description>⤶
<description>⤶
Adds a Beam Segment to the Beam started by <page>render.StartBeam</page>.⤶
⤶
For more detailed information on Beams, as well as usage examples, see the <page text="Beams Render Reference">render_beams</page>⤶
</description>⤶
<realm>Client</realm>
<args>
<arg name="startPos" type="Vector">Beam start position.</arg>
<arg name="width" type="number">The width of the beam.</arg>
<arg name="textureEnd" type="number">The end coordinate of the texture used.</arg>
<arg name="color" type="table">The color to be used. Uses the <page>Color</page>.</arg>
</args>
</function>