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render.DrawLine#518068

<function name="DrawLine" parent="render" type="libraryfunc"> <description> Draws a line in 3D space. <rendercontext hook="false" type="3D"/> </description> <realm>Client</realm> <args> <arg name="startPos" type="Vector">Line start position in world coordinates.</arg> <arg name="endPos" type="Vector">Line end position in world coordinates.</arg> <arg name="color" type="table" default="Color( 255, 255, 255 )">The color to be used. Uses the &lt;page&gt;Color&lt;/page&gt;.</arg> <arg name="writeZ" type="boolean" default="false">Whether or not to consider the Z buffer. If false, the line will be drawn over everything currently drawn, if true, the line will be drawn with depth considered, as if it were a regular object in 3D space.&#xA;&#xA;&lt;bug issue=&quot;1086&quot;&gt;Enabling this option will cause the line to ignore the color&#x27;s alpha.&lt;/bug&gt;</arg>⤶ <arg name="color" type="table" default="Color( 255, 255, 255 )">The color to be used. Uses the <page>Color</page>.</arg> <arg name="writeZ" type="boolean" default="false">Whether or not to consider the Z buffer. If false, the line will be drawn over everything currently drawn, if true, the line will be drawn with depth considered, as if it were a regular object in 3D space.⤶ <bug issue="1086">Enabling this option will cause the line to ignore the color's alpha.</bug></arg>⤶ </args> </function>