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render.GetMorphTex0#560431

<function name="GetMorphTex0" parent="render" type="libraryfunc"> <realm>Client</realm> <description>Returns the first render target texture that was used internally for Morph post processing effect⤶ <description>⤶ <internal>You probably want to just use a custom render target. See <page>Global.GetRenderTargetEx</page>.</internal>⤶ ⤶ Returns the first render target texture that was used internally for Morph post processing effect⤶ The post processing effect was removed from the base game at some point during development of Garry's Mod 13, but can still be found as a community mod: https://steamcommunity.com/sharedfiles/filedetails/?id=501088470</description> <rets> <ret name="" type="ITexture">The render target texture named `s_pMorphTexture0`.</ret> </rets> </function>