Revision Difference
render.GetScreenEffectTexture#513056
<function name="GetScreenEffectTexture" parent="render" type="libraryfunc">⤶
<description>⤶
Obtain an <page>ITexture</page> of the screen. You must call <page>render.UpdateScreenEffectTexture</page> in order to update this texture with the currently rendered scene.⤶
⤶
This texture is mainly used within <page>GM:RenderScreenspaceEffects</page>⤶
</description>⤶
<realm>Client</realm>⤶
<args>⤶
<arg name="textureIndex" type="number" default="0">Max index is 3, but engine only creates the first two for you.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="ITexture"></ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Print the texture name of the returned textures.</description>⤶
<code>⤶
print(render.GetScreenEffectTexture(0):GetName())⤶
print(render.GetScreenEffectTexture(1):GetName())⤶
</code>⤶
<output>⤶
_rt_fullframefb&lt;br&gt;⤶
_rt_fullframefb1⤶
</output>⤶
⤶
</example>