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render.ResetToneMappingScale#513085

<function name="ResetToneMappingScale" parent="render" type="libraryfunc">⤶ <description>⤶ Resets the HDR tone multiplier to the specified value.⤶ ⤶ This will only work on HDR maps, and the value will automatically fade to what it was ( or whatever <page>render.SetGoalToneMappingScale</page> is ) if called only once.⤶ </description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="scale" type="number">The value which should be used as multiplier.</arg>⤶ </args>⤶ </function>⤶ ⤶