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render.SetBlend#545975

<function name="SetBlend" parent="render" type="libraryfunc"> <description> Sets the alpha blending for every upcoming render operation. <bug issue="3166">This does not affect non-model render.Draw* functions.</bug> <bug issue="3166">This does not affect non-model `render.Draw*` functions.</bug> </description> <realm>Client</realm> <args> <arg name="blending" type="number">Blending value from 0-1.</arg> <arg name="blending" type="number">Blending value from `0-1`.</arg> </args> </function> <example> <description>Creating custom client side blending for ghosts that do not support color alpha channel</description>⤶ <description>Creating custom client side blending for ghosts that do not support color alpha channel.</description>⤶ <code> local function BlendGhost(self) local num = render.GetBlend() render.SetBlend(0.8) self:DrawModel() render.SetBlend(num) local num = render.GetBlend() render.SetBlend(0.8) self:DrawModel() render.SetBlend(num) end local function MakeGhost(model, pos, ang) local ghost = ents.CreateClientProp(model) if(not IsValid(ghost)) then return nil end ghost.RenderOverride = BlendGhost ghost:SetPos(pos) ghost:SetAngles(ang) ghost:PhysicsDestroy() ghost:SetNoDraw(true) ghost:SetNotSolid(true) ghost:DrawShadow(false) ghost:SetSolid(SOLID_NONE) ghost:SetMoveType(MOVETYPE_NONE) ghost:SetCollisionGroup(COLLISION_GROUP_NONE) ghost:SetRenderMode(RENDERMODE_TRANSALPHA) ghost:SetColor(Color(255,255,255,255)) ghost:Spawn() return ghost local ghost = ents.CreateClientProp(model) if (not IsValid(ghost)) then return end ghost.RenderOverride = BlendGhost ghost:SetPos(pos) ghost:SetAngles(ang) ghost:PhysicsDestroy() ghost:SetNoDraw(true) ghost:SetNotSolid(true) ghost:DrawShadow(false) ghost:SetSolid(SOLID_NONE) ghost:SetMoveType(MOVETYPE_NONE) ghost:SetCollisionGroup(COLLISION_GROUP_NONE) ghost:SetRenderMode(RENDERMODE_TRANSALPHA) ghost:SetColor(color_white) ghost:Spawn() return ghost end </code> </example>