Revision Difference
render.SetStencilFailOperation#563303
<function name="SetStencilFailOperation" parent="render" type="libraryfunc">
<description>
Sets the <page text="Stencil Operation">Enums/STENCILOPERATION</page> that will be performed on the Stencil Buffer values of pixels affected by draw operations if the <page text="Compare Function">render.SetStencilCompareFunction</page> did **not** <page text="Pass">render.SetStencilPassOperation</page> the pixel.
For more detailed information on the Stencil system, including usage examples, see the <page text="Stencils Render Reference">render_stencils</page> page
</description>
<realm>Client and Menu</realm>
<args>
<arg name="failOperation" type="Enums/STENCILOPERATION">⤶
<arg name="failOperation" type="number{STENCILOPERATION}">⤶
The Stencil Operation to be performed if the Compare Function does not Pass a pixel.
</arg>
</args>
</function>
<image src="b2b4c/8dc4ea6db700938.png" size="76553" name="FailOperationFlowChart.png" />