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spawnmenu.PopulateFromTextFiles#561373

<function name="PopulateFromTextFiles" parent="spawnmenu" type="libraryfunc"> <description>Loads spawnlists from text files.</description>⤶ <description>⤶ <internal></internal>⤶ Loads spawnlists from text files. You probably are looking for <page>spawnmenu.AddPropCategory</page>.</description>⤶ <realm>Client</realm> <args> <arg name="callback" type="function">The function to call. Arguments are ( strFilename, strName, tabContents, icon, id, parentid, needsapp )</arg>⤶ <arg name="callback" type="function">The function to call.⤶ ⤶ <callback>⤶ <arg type="string" name="strFilename">The file name for the spawnlist.</arg>⤶ <arg type="string" name="strName">The "nice" title for the spawnlist.</arg>⤶ <arg type="table" name="tabContents">The list of contents for this spawnlist.</arg>⤶ <arg type="string" name="icon">Path to an `.png` icon of the spawnlist, should be 16x16 image.</arg>⤶ <arg type="number" name="id">Unique ID of the spawnlist</arg>⤶ <arg type="number" name="parentid">UniqueID of the parents spawnlist ID</arg>⤶ <arg type="string" name="needsapp">If not empty, the internal folder name of an mountable game that is required for this spawnlist to show up.</arg>⤶ </callback>⤶ </arg>⤶ </args> </function>