Revision Difference
undo.Create#515959
<function name="Create" parent="undo" type="libraryfunc">
<description>Begins a new undo entry</description>
<realm>Server</realm>
<args>
<arg name="name" type="string">Name of the undo message to show to players</arg>
</args>
</function>
⤶
{{Example⤶
| Description = This example creates a prop_physics, and adds it to Player's undo list.⤶
| Code = prop = ents.Create("prop_physics")⤶
⤶
<example>⤶
<description>This example creates a prop_physics, and adds it to Player's undo list.</description>⤶
<code>⤶
prop = ents.Create("prop_physics")⤶
prop:SetModel("models/props_junk/wood_crate001a.mdl")
prop:Spawn()
undo.Create("prop")
```⤶
⤶
undo.AddEntity(prop)⤶
undo.AddEntity(prop)⤶
undo.SetPlayer(Player)
```⤶
⤶
undo.Finish()⤶
}}undo.Finish()⤶
</code>⤶
⤶
</example>