Revision Difference
util.KeyValuesToTable#512268
<function name="KeyValuesToTable" parent="util" type="libraryfunc">⤶
<description>⤶
Converts a KeyValue string to a Lua table.⤶
⤶
<note>Table keys will not repeat, see <page>util.KeyValuesToTablePreserveOrder</page>.</note>⤶
</description>⤶
<realm>Shared and Menu</realm>⤶
<args>⤶
<arg name="keyValues" type="string">The KeyValue string to convert.</arg>⤶
<arg name="usesEscapeSequences" type="boolean" default="false">If set to true, will replace \t, \n, \" and \\ in the input text with their escaped variants</arg>⤶
<arg name="preserveKeyCase" type="boolean" default="false">Whether we should preserve key case or not.</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="table">The converted table</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Example usage and output of this function. Note how there's only one "solid" key in the table despite the fact that input string contains multiple.</description>⤶
<code>⤶
local ModelInfo = util.GetModelInfo("models/combine_gate_vehicle.mdl" )⤶
PrintTable( util.KeyValuesToTable( ModelInfo.KeyValues ) )⤶
</code>⤶
<outputfixedwidth>Fixed width</outputfixedwidth>⤶
<output>⤶
editparams:⤶
rootname = ⤶
totalmass = 1⤶
solid:⤶
damping = 0⤶
index = 4⤶
inertia = 1⤶
mass = 1⤶
name = Vehicle_Gate.Gate1_L⤶
rotdamping = 0⤶
surfaceprop = metal⤶
volume = 68522.8828125⤶
</output>⤶
⤶
</example>