Revision Difference
util.PrecacheSound#528212
<function name="PrecacheSound" parent="util" type="libraryfunc">
<description>
Precaches a sound for later use. Sound is cached after being loaded once.
<note>Soundcache is limited to 16384 unique sounds.</note>
⤶
<bug>Positively broken on purpose because it fills stringtables</bug>⤶
<bug>Ultimately does nothing on client, and only works with sound scripts, not direct paths</bug>⤶
<note>Soundcache is limited to 16384 unique sounds on the server.</note>
⤶
<bug>Broken on purpose because hitting the limit above causes the server to shutdown</bug>⤶
<bug>Ultimately does nothing on client, and only works with sound scripts, not direct paths. This will be fixed in the next update.</bug>⤶
</description>
<realm>Shared</realm>
<args>
<arg name="soundName" type="string">The sound to precache.</arg>
</args>
</function>