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CRecipientFilter:RemoveAllPlayers#515947

<function name="RemoveAllPlayers" parent="CRecipientFilter" type="classfunc"> <description>Removes all players from the recipient filter.</description> <realm>Server</realm> </function> ⤶ {{Example⤶ | Description = Adds all players that can see the origin of the map, removes all players, then adds the first player object to the recipient filter, and sends them a message.| Code = function SendMessage()⤶ ```⤶ local filter = RecipientFilter() ⤶ <example>⤶ <description>Adds all players that can see the origin of the map, removes all players, then adds the first player object to the recipient filter, and sends them a message.</description>⤶ <code>⤶ function SendMessage()⤶ local filter = RecipientFilter() filter:AddPVS(Vector(0,0,0)) filter:RemoveAllPlayers() filter:AddPlayer(Entity(1)) umsg.Start("message",filter) umsg.End() ```⤶ ⤶ end⤶ | Output = Sends a usermessage to the first player object, if it exists.}}end⤶ </code>⤶ <output>Sends a usermessage to the first player object, if it exists.</output>⤶ ⤶ </example>