Revision Difference
CRecipientFilter:RemoveAllPlayers#515947
<function name="RemoveAllPlayers" parent="CRecipientFilter" type="classfunc">
<description>Removes all players from the recipient filter.</description>
<realm>Server</realm>
</function>
⤶
{{Example⤶
| Description = Adds all players that can see the origin of the map, removes all players, then adds the first player object to the recipient filter, and sends them a message.⤶
| Code = function SendMessage()⤶
```⤶
⤶
local filter = RecipientFilter()
⤶
<example>⤶
<description>Adds all players that can see the origin of the map, removes all players, then adds the first player object to the recipient filter, and sends them a message.</description>⤶
<code>⤶
function SendMessage()⤶
local filter = RecipientFilter()
filter:AddPVS(Vector(0,0,0))
filter:RemoveAllPlayers()
filter:AddPlayer(Entity(1))
umsg.Start("message",filter)
umsg.End()
```⤶
⤶
end⤶
| Output = Sends a usermessage to the first player object, if it exists.⤶
}}end⤶
</code>⤶
<output>Sends a usermessage to the first player object, if it exists.</output>⤶
⤶
</example>