Revision Difference
DTileLayout:SetBaseSize#518431
<function name="SetBaseSize" parent="DTileLayout" type="panelfunc">
<ispanel>yes</ispanel>
<description>
Sets the size of a single tile. If a child panel is larger than this size, it will occupy several tiles.
If you are setting the size of the children properly then you probably don't need to change this.
</description>
<realm>Client</realm>
<args>
<arg name="size" type="number">The size of each tile. It is recommended you use 2&amp;lt;sup&amp;gt;n&amp;lt;/sup&amp;gt; (`16, 32, 64...`) numbers, and those above `4`, as numbers lower than this will result in many tiles being processed and therefore slow operation.</arg>
<arg name="size" type="number">The size of each tile. It is recommended you use 2&lt;sup&gt;n&lt;/sup&gt; (`16, 32, 64...`) numbers, and those above `4`, as numbers lower than this will result in many tiles being processed and therefore slow operation.</arg>
</args>
</function>