Revision Difference
ENTITY:GetShadowCastDirection#528295
<function name="GetShadowCastDirection" parent="ENTITY" type="hook">⤶
<ishook>yes</ishook>⤶
<description>Called when the shadow needs to be recomputed. Allows shadow angles to be customized. This only works for `anim` type entities.⤶
</description>⤶
<realm>Client</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="type" type="number">Type of the shadow this entity uses. Possible values:⤶
* 0 - No shadow⤶
* 1 - Simple 'blob' shadow⤶
* 2 - Render To Texture shadow (updates only when necessary)⤶
* 3 - Dynamic RTT - updates always⤶
* 4 - Render to Depth Texture</arg>⤶
</args>⤶
<rets>⤶
<ret name="dir" type="Vector">The new shadow direction to use.</ret>⤶
</rets>⤶
</function>⤶