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Entity:IsConstraint#529351

<function name="IsConstraint" parent="Entity" type="classfunc"> <description>Returns if entity is constraint or not</description> <realm>Server</realm> <rets> <ret name="" type="boolean">Is the entity a constraint or not</ret> </rets> </function> <example> <description>Returns true if player 1 is aiming at constraint.</description> <code>print( player.GetByID(1):GetEyeTrace().Entity:IsConstraint() )</code> <code>print( Entity(1):GetEyeTrace().Entity:IsConstraint() )</code> <output>false</output> </example>