Revision Difference
Entity:SetCollisionBounds#514758
<function name="SetCollisionBounds" parent="Entity" type="classfunc">⤶
<description>⤶
Sets the collision bounds for the entity, which are used for triggers ( <page>Entity:SetTrigger</page>, <page>ENTITY:Touch</page> ), determining if rendering is necessary clientside, and collision ( If <page>Entity:SetSolid</page> set as [SOLID_BBOX](/gmod/Enums/SOLID) ).⤶
⤶
Input bounds are relative to <page>Entity:GetPos</page>! ⤶
See also <page>Entity:SetCollisionBoundsWS</page>.⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="mins" type="Vector">The minimum vector of the bounds. The vector must be smaller than second argument on all axises.</arg>⤶
<arg name="maxs" type="Vector">The maximum vector of the bounds. The vector must be bigger than first argument on all axises.</arg>⤶
</args>⤶
</function>⤶
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