Revision Difference
Enums/PLAYER#516526
<cat>enum</cat>
<enum>
<description>Enumerations used by <page>Entity:SetAnimation</page></description>
<items>⤶
<item key="PLAYER_IDLE" value="0"></item>⤶
<item key="PLAYER_WALK" value="1"></item>⤶
<item key="PLAYER_JUMP" value="2"></item>⤶
<item key="PLAYER_SUPERJUMP" value="3"></item>⤶
<item key="PLAYER_DIE" value="4"></item>⤶
<item key="PLAYER_ATTACK1" value="5|Player attack according to current hold type, used in SWEPs"></item>⤶
<item key="PLAYER_IN_VEHICLE" value="6"></item>⤶
<item key="PLAYER_RELOAD" value="7|Player reload according to current hold type, used in SWEPs"></item>⤶
<item key="PLAYER_START_AIMING" value="8"></item>⤶
<item key="PLAYER_LEAVE_AIMING" value="9"></item>⤶
</items>⤶
<items><item key="PLAYER_IDLE" value="0</items>⤶
</enum>
{{EnumField">PLAYER_WALK|1</item>⤶
<item key="PLAYER_JUMP" value="2}}{{EnumField">PLAYER_SUPERJUMP|3</item>⤶
<item key="PLAYER_DIE" value="4}}{{EnumField">PLAYER_ATTACK1|5|Player attack according to current hold type, used in SWEPs</item>⤶
<item key="PLAYER_IN_VEHICLE" value="6}}{{EnumField">PLAYER_RELOAD|7|Player reload according to current hold type, used in SWEPs</item>⤶
<item key="PLAYER_START_AIMING" value="8}}{{EnumField">PLAYER_LEAVE_AIMING|9</item>⤶
⤶
}}