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Enums/RENDERGROUP#516384

<cat>enum</cat> <enum> <description>Enumerations used by <page>Global.ClientsideModel</page>, ENT.RenderGroup in <page>ENT</page> and <page>Entity:GetRenderGroup</page>.</description> <items> <item key="RENDERGROUP_STATIC_HUGE" value="0">Huge static prop, possibly leftover from goldsrc</item>⤶ <item key="RENDERGROUP_OPAQUE_HUGE" value="1">Huge opaque entity, possibly leftover from goldsrc</item>⤶ <item key="RENDERGROUP_STATIC" value="6">Static props?</item>⤶ <item key="RENDERGROUP_STATIC_HUGE" value="0|Huge static prop, possibly leftover from goldsrc"></item>⤶ <item key="RENDERGROUP_OPAQUE_HUGE" value="1|Huge opaque entity, possibly leftover from goldsrc"></item>⤶ <item key="RENDERGROUP_STATIC" value="6|Static props?"></item>⤶ <item key="RENDERGROUP_OPAQUE" value="7">For non transparent/solid entities. <item key="RENDERGROUP_OPAQUE" value="7|For non transparent/solid entities. For scripted entities, this will have <page>ENTITY:Draw</page> called</item>⤶ <item key="RENDERGROUP_TRANSLUCENT" value="8">For translucent/transparent entities For scripted entities, this will have <page>ENTITY:Draw</page> called"></item>⤶ <item key="RENDERGROUP_TRANSLUCENT" value="8|For translucent/transparent entities For scripted entities, this will have <page>ENTITY:DrawTranslucent</page> called</item>⤶ <item key="RENDERGROUP_BOTH" value="9">For both translucent/transparent and opaque/solid anim entities For scripted entities, this will have <page>ENTITY:DrawTranslucent</page> called"></item>⤶ <item key="RENDERGROUP_BOTH" value="9|For both translucent/transparent and opaque/solid anim entities For scripted entities, this will have both, <page>ENTITY:Draw</page> and <page>ENTITY:DrawTranslucent</page> called</item>⤶ <item key="RENDERGROUP_VIEWMODEL" value="1">0|Solid weapon view models</item>⤶ <item key="RENDERGROUP_VIEWMODEL_TRANSLUCENT" value="1">1|Transparent overlays etc</item>⤶ <item key="RENDERGROUP_OPAQUE_BRUSH" value="1">2|For brush entities</item>⤶ <item key="RENDERGROUP_OTHER" value="1">3|Unclassfied. Won't get drawn.</item>⤶ For scripted entities, this will have both, <page>ENTITY:Draw</page> and <page>ENTITY:DrawTranslucent</page> called"></item>⤶ <item key="RENDERGROUP_VIEWMODEL" value="10|Solid weapon view models"></item>⤶ <item key="RENDERGROUP_VIEWMODEL_TRANSLUCENT" value="11|Transparent overlays etc"></item>⤶ <item key="RENDERGROUP_OPAQUE_BRUSH" value="12|For brush entities"></item>⤶ <item key="RENDERGROUP_OTHER" value="13|Unclassfied. Won't get drawn."></item>⤶ </items> </enum>