Revision Difference
GM:HUDWeaponPickedUp#563746
<function name="HUDWeaponPickedUp" parent="GM" type="hook">
	<description>Called when a weapon has been picked up. Override to disable the default HUD notification.</description>
	<realm>Client</realm>
	<file line="36-L45">gamemodes/base/gamemode/cl_hudpickup.lua</file>⤶
	<args>
		<arg name="weapon" type="Weapon">The picked up weapon</arg>
	</args>
</function>
<example>
<code>hook.Add( "HUDWeaponPickedUp", "WeaponPickedUp", function( weapon )
    -- You would use HUDPaint or DFrame
end )</code>
</example>
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