Revision Difference
GM:HUDWeaponPickedUp#563746
<function name="HUDWeaponPickedUp" parent="GM" type="hook">
<description>Called when a weapon has been picked up. Override to disable the default HUD notification.</description>
<realm>Client</realm>
<file line="36-L45">gamemodes/base/gamemode/cl_hudpickup.lua</file>⤶
<args>
<arg name="weapon" type="Weapon">The picked up weapon</arg>
</args>
</function>
<example>
<code>hook.Add( "HUDWeaponPickedUp", "WeaponPickedUp", function( weapon )
-- You would use HUDPaint or DFrame
end )</code>
</example>