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GM:HUDWeaponPickedUp#563746

<function name="HUDWeaponPickedUp" parent="GM" type="hook"> <description>Called when a weapon has been picked up. Override to disable the default HUD notification.</description> <realm>Client</realm> <file line="36-L45">gamemodes/base/gamemode/cl_hudpickup.lua</file>⤶ <args> <arg name="weapon" type="Weapon">The picked up weapon</arg> </args> </function> <example> <code>hook.Add( "HUDWeaponPickedUp", "WeaponPickedUp", function( weapon ) -- You would use HUDPaint or DFrame end )</code> </example>