Revision Difference
GM:OnCleanup#553116
<cat>hook</cat>
<function name="OnCleanup" parent="GM" type="hook">
<ishook>yes</ishook>⤶
<description>Called when the player cleans up something.</description>
<realm>Client</realm>
<predicted>No</predicted>⤶
<file line="52">gamemodes/sandbox/gamemode/cl_init.lua</file>
<args>
<arg name="name" type="string">The name of the cleanup type</arg>
</args>
<rets>
<ret name="suppress" type="boolean">Return false to suppress the cleanup notification.</ret>
</rets>
</function>
<example>
<description>Print a message when the player cleans up something.</description>
<code>
hook.Add( "OnCleanup", "PrintCleanupMessage", function( name )
print( "Cleaned up " .. name )
end )
</code>
<output>Cleaned up <type></output>
</example>