Revision Difference
GM:OnDamagedByExplosion#563750
<function name="OnDamagedByExplosion" parent="GM" type="hook">
<description>Called when a player has been hurt by an explosion. Override to disable default sound effect.</description>
<realm>Server</realm>
<file line="554-L574">gamemodes/base/gamemode/player.lua</file>⤶
<args>
<arg name="ply" type="Player">Player who has been hurt</arg>
<arg name="dmginfo" type="CTakeDamageInfo">Damage info from explosion</arg>
</args>
</function>
<example>
<description>
Disables the high pitched ringing sound effect.
Note that this hook does not have a return value, and instead by default it calls <page>Player:SetDSP</page>`( 35, false )` in the base gamemode.
This example uses a built-in feature of the hook system to prevent the default gamemode action. See more info on the <page>hook.Add</page> page.
</description>
<code>
hook.Add( "OnDamagedByExplosion", "DisableSound", function()
return true
end )
</code>
</example>