Revision Difference
GM:PropBreak#511192
<function name="PropBreak" parent="GM" type="hook">⤶
<ishook>yes</ishook>⤶
<description>Called when a prop has been destroyed.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="attacker" type="Player">The person who broke the prop.</arg>⤶
<arg name="prop" type="Entity">The entity that has been broken by the attacker.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>This kills a player when a person breaks a prop (i.e. a wooden crate).</description>⤶
<code>⤶
hook.Add("PropBreak", "PropVengeance", function(client, prop)⤶
client:Kill()⤶
end)⤶
</code>⤶
⤶
</example>