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IMaterial:GetTexture#549202

<function name="GetTexture" parent="IMaterial" type="classfunc"> <description>Returns an <page>ITexture</page> based on the passed shader parameter.</description> <realm>Shared</realm>⤶ <realm>Shared and Menu</realm>⤶ <args> <arg name="param" type="string">The [shader parameter](https://developer.valvesoftware.com/wiki/Category:List_of_Shader_Parameters) to retrieve. This should normally be `$basetexture`.</arg> </args> <rets> <ret name="" type="ITexture">The value of the shader parameter. Returns nothing if the param doesn't exist.</ret> </rets> </function>