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NPC:HasEnemyMemory#527856

<function name="HasEnemyMemory" parent="NPC" type="classfunc"> <description>Polls the enemy memory to check if the NPC has any memory of given enemy.</description> <realm>Server</realm> <added>2020.06.24</added> <args> <arg name="enemy" type="Entity" default="GetEnemy()">The entity to test</arg> <arg name="enemy" type="Entity" default="GetEnemy()">The entity to test.</arg> </args> <rets> <ret name="eluded" type="boolean">If we have any memory on given enemy</ret> <ret name="eluded" type="boolean">If we have any memory on given enemy.</ret> </rets> </function>